✦
Nikhil Malankar / Player one

Life’s too short.
Build something
worth playing.

Game developer. Entrepreneur. Author.
Currently EIR at T9L Science Foundry.
Always curious about what comes next.

● GAME ON   ·   SCROLL TO EXPLORE ↓
GAMES ✦ STORIES ✦ STARTUPS ✦ NEW POSSIBILITIES ✦ GAMES ✦ STORIES ✦ STARTUPS ✦ NEW POSSIBILITIES ✦ GAMES ✦ STORIES ✦ STARTUPS ✦ NEW POSSIBILITIES ✦ GAMES ✦ STORIES ✦ STARTUPS ✦ NEW POSSIBILITIES ✦
01 / Choose your adventure

More than one
way to play.

Ideas become interesting
when you make them real.

01 — BUILD

Games & worlds

Creating experiences that people want to step into, explore, and come back to.

Unlock the story +

Game development is where creativity meets problem-solving. It’s a thread that runs through my work as a builder and entrepreneur.

02 — EXPERIMENT

Ideas & startups

Working at the intersection of imagination, technology, and entrepreneurship.

What I’m doing now +

I’m currently EIR at T9L Science Foundry, bringing a builder’s perspective to new possibilities.

03 — CREATE

Words & stories

Sharing the things I learn. Writing about ambition, people, and everything in between.

Open the next chapter +

My latest novel, Everything We Called Tomorrow, explores ambition, friendship, love, and rebuilding.

Everything We Called Tomorrow by Nikhil Malankar — official book cover
02 / The latest chapter

Everything We
Called Tomorrow

A story about ambition, friendship, love, and finding a way to begin again. When Rahul Deshmukh starts a game studio in Mumbai with his friends, the future feels limitless. Building it turns out to be another story.

Bonus level / Take a play break

Catch a little
creative energy.

Collect all three power-ups. Click, tap, or use Tab and Space.

LEVEL COMPLETE ✦
Keep that energy. Make something.
POWER-UPS: / 3
Nikhil Malankar
03 / Behind the screen

Builder by instinct.
Curious by default.

I’m Nikhil Malankar, a game developer, entrepreneur, creator, and author based in India. I’m currently EIR at T9L Science Foundry.

My journey includes leading GameEon Studios. Today, I continue exploring new ideas, creating, and writing the next chapter.